WTP-Game Mechanics Fire, Flooding, Detonation and Ramming-013

Game Mechanics in World of Warships

In episode 12 I talked about understanding game mechanics and taking advantage of them is key to improving your game play.  Now I will get into those game mechanics and how to exploit them.  Starting off with the world of warships versions of DoT’s (Damage Over Time) effects fire and flooding then talking about detonations and ramming.

Spotting, Aerial Combat, Cyclones, and Smoke Screens will follow in a future episode.

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