Attacking Consumables in World of Warships
What does attacking the consumables mean? It means causing specific threat conditions on the enemy fleet that requires them to use consumables to counteract those conditions.
The real trick is forcing the enemy ships to use those consumables when you want them to, not when they do.
In the Army we call this “Virtual Attrition”. In simple terms we want the enemy to use up it’s “Beans, Bullets and Band-Aids” early and often causing them to lose combat effectiveness in the long term.
That sounds all good in the real world but in World of Warships we don’t have to worry about ammunition load or food supply. Even if we had to manage ammunition supply games don’t last long enough for this to become an issue.