WTP-Game Mechanics Spotting, Cyclones and Smoke Screens-015

Game Mechanics in World of Warships

I’m going to start with the spotting mechanics as I feel this is still misunderstood in world of warships.  Spotting enemy ships, aircraft and torpedoes is dependent on view range, camouflage and detectability ranges of various torpedo systems.  Visual spotting requires line of sight or LoS for short.  That is both ship to ship and aircraft to ship.  Radar and hydro acoustic search do not require line of sight to work.  I will not be getting into why radar and hydro acoustic search should not work through land masses.  That discussion would go on and on until I’m blue in the face or pass out from dehydration, no thank you.  Just understand that’s how they work in game and deal with it.

Listen on Google Play Music Subscribe on Android